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AMXX AFK Manager – Afk to Spec

CS 1.6 AFK Manager

This plugin features:

  • A Management for alive AFK client and AFK client in appearance select menu based on switch to spectators (or based on kick if this feature is disabled) ;
  • A Kick management for AFK spectators (or for all players if spectator switch management is disabled) ;
  • The ability to kick clients in spectators only if the server is full ;
  • A bomb management based on bomb transfer to the nearest non-AFK terrorist or a forced drop of the bomb ;
  • Optional admin immunities for all the previous features ;
  • A global HUD message sent to alive players of a team if all the opposing team is AFK.

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PLUGINS CVARS : you can edit this in confgis/plugins aftospec.ini

  • afk_global_messages_away_time <seconds>

Time in seconds that a client can be AFK before being able to trigger AFK global messages. AFK gobal messages are displayed to a team when all the enemies of the opposing team are AFK.
Set this cvar to 0 to disable the display of AFK global messages.

The value by default : “10”.

  • afk_bomb_action <0|1|2>

AFK bomb management action:
2 – transfer the bomb from the AFK bomb carrier to the nearest non-AFK terrorist.
1 – force the AFK bomb carrier to drop the bomb.
0 – do nothing with the bomb.

The value by default : “2”.

  • afk_bomb_action_time <seconds>

Time in seconds that a client can have the bomb when being AFK.

The value by default : “10”.

  • afk_switch_to_spec_time <seconds>

Time in seconds that an alive client or a client in appearance select menu can be AFK before he will be transferred to the spectator team. Set this cvar to 0 to disable this feature and enable AFK kick management instead (if it’s enabled).

The value by default : 

“90”.

  • afk_kick_time <seconds>

Time in seconds that every clients can be AFK before being kicked.
Set this cvar to 0 to disable this feature

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The value by default : “240”.

  • afk_kick_spec_only_if_full <0|1>

If the AFK kick management is enabled, it kick spectators only if the server is full.

The value by default : “1”

  • afk_minus_num <0|num>

This cvar control the full status, it only matters if afk_kick_spec_only_if_full is enabled.
0 – server is full when MaxClients – amx_reservation (default amxx cvar) is met
1 to 32 – server is full when MaxClients – afk_full_minus_num is met

The value by default : “0”

  • afk_bomb_management_immunity <0|1>

Disable/Enable admin immunity for AFK bomb management.

The value by default : “0”

  • afk_bomb_management_immunity_flag <flag(s)>

Flag(s) required to have immunity for AFK bomb management.
If multiple flags, admins must have them all.

The value by default : “a”

  • afk_switch_to_spec_immunity <0|1>

Disable/Enable admin immunity for AFK spectator switch management

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The value by default : “0”

  • afk_switch_to_spec_immunity_flag <flag(s)>

Flag(s) required to have immunity for AFK spectator switch management.
If multiple flags, admins must have them all.
The value by default : “a”

  • afk_kick_immunity <0|1>

Disable/Enable admin immunity for AFK kick management

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The value by default : “0”

  • afk_kick_immunity_flag <flag(s)>

Flag(s) required to have immunity for AFK kick management.
If multiple flags, admins must have them all.
The value by default : “a”

  • afk_min_players <num>

Minimum players to get the plugin working.

The value by default : “0”

  • afk_check_v_angle <0|1>

Disable/Enable check of view angle.

The value by default : “0”

  • afk_colored_messages <0|1>

Disable/Enable colored messages.

The value by default : “1”

  • afk_loop_frequency <seconds>

Advanced setting: Frequency at which the plugin loop.
This setting affect all the management.
Touch it only if you know what you are doing.
The value by default : “1.0”

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