ReAPI 5.29.0.358

This is an AMX Mod X module that can work with ReHLDS, ReGameDLL_CS, Reunion and VTC APIs.
This gives AMXX plugin developers more options to implement their goals.

ReAPI is mostly intended for 
Counter-Strike 1.6 , but can be used on other mods with less available functionality.

Reapi must installed on server to work the most plugins.

to check work or not type on server console amxx modules

ReAPI 5.26.0.358 Asmodai & s1lent running

What’s Changed

  • API: UpdateStatusBar by @GLoOoccK in #314
  • Add new native rg_observer_find_next_player by @jonathan-up in #345
  • Add new native rh_is_server_paused & rh_set_server_pause by @jonathan-up in #346
  • API: Knockback by @GLoOoccK in #348
  • ci-build updated by @stamepicmorg in #358
  • reapi_gamedll_const.inc: Fix desc in RG_CBasePlayer_Pain and RG_CBasePlayer_DeathSound by @Nord1cWarr1or in #360
  • Fix tag mismatch in reapi_gamedll_const.inc (RG_CBasePlayer_Pain) by @Nord1cWarr1or in #363
  • Fix CreateWeaponBox crash on undefined owner by @dystopm in #366
  • Updated EjectBrass and TE_MODEL documentation by @dystopm in #367
  • API: Add new natives rg_trace_line and rg_trace_hull by @GLoOoccK in #352
  • cssdk_const.inc: Add forgotten GR_PLR_DROP_GUN_BEST constant by @Nord1cWarr1or in #374
  • Implement SendSayMessage hook by @dystopm in #378
  • Define enums for death message flags and kill rarity by @SmileYzn in #375
  • GetMessageData: Fixed Coord/Angle float amx conversion by @s1lentq in #332
  • Fix: incorrect maxlen retrieval in GetMessageData (caused buffer overflow by @s1lentq in 1d18ddb
  • Fix startPercent handling in rg_send_bartime2 native by @s1lentq in 5fa7a83
  • Fix: make setAmxString safe for sizeof() buffers by @s1lentq in 3c08fde

ReAPI 5.29.0.358

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