ReHLDS 3.13.0.788

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ReHLDS 3.13.0.788

Reverse-engineered (and bugfixed) HLDS

What is this?

ReHLDS Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.

ReHLDS is a result of reverse engineering of original HLDS (build 6152/6153) using DWARF debug info embedded into linux version of HLDS, engine_i486.so

Along with reverse engineering, a lot of defects and (potential) bugs were found and fixed

HLDS is fully compatible with the official pre-anniversary edition of HLDS (engine version <= 8684) downloaded by steamcmd. All you have to do is to download ReHLDS binaries and replace original swds.dll/engine_i486.so

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3.13.0.788 –

Added

  • Added SV_AllowPhysent hook by @justgo97 in (#951)
  • GetBonePosition: Added bone index bounds check
  • GetAttachment: Added attachment index bounds check
  • Added more checks for possible numleaf overflow

Fixed

  • SV_BuildSoundMsg: fix ‘\n‘ in args check

Changed

  • Revert “change destinition folder for linux build” by @wopox1337 in (#977)
  • Allowed the clients to connect on the server of different game: Client should be use setinfo _gd <game>
  • Increased limit leafs MAX_MAP_LEAFS up to 32767
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