ReHLDS 3.13.0.788
ReHLDS 3.13.0.788


Reverse-engineered (and bugfixed) HLDS
What is this?
ReHLDS Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.
ReHLDS is a result of reverse engineering of original HLDS (build 6152/6153) using DWARF debug info embedded into linux version of HLDS, engine_i486.so
Along with reverse engineering, a lot of defects and (potential) bugs were found and fixed
HLDS is fully compatible with the official pre-anniversary edition of HLDS (engine version <= 8684) downloaded by steamcmd. All you have to do is to download ReHLDS binaries and replace original swds.dll/engine_i486.so
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3.13.0.788 –
Added
- Added
SV_AllowPhysenthook by @justgo97 in (#951) GetBonePosition: Added bone index bounds checkGetAttachment: Added attachment index bounds check- Added more checks for possible
numleafoverflow
Fixed
SV_BuildSoundMsg: fix ‘\n‘ in args check
Changed
- Revert “change destinition folder for linux build” by @wopox1337 in (#977)
- Allowed the clients to connect on the server of different game: Client should be use
setinfo _gd <game> - Increased limit leafs
MAX_MAP_LEAFSup to32767